Update v1.01a Release


We got 48 extra hours to jam! I'm so glad, because this new build contains all features originally scoped for this event.

If you downloaded the first build, I strongly recommend you get the new one. It includes a in game guide and an opening crawl text to narratively contextualize the 3 stages of the game. Here's a full list of changes:

- Try Again button now saves The Wight sheet progress before reloading the stage. Then, you must get through the last wave reached to keep earning more XP.

- Solved a bug in character creation that happened if the player quit it right after picking a primary stat.

- Fixed Quit application button in main menu.

- Added a guide on how to play to the main menu

- Added opening crawl text telling the game story and giving narrative context to the 3 stages.

- Didn't fixed the cats colliders yet because climbing up the scenery is something cats would actually do and I find it funny. Waiting for some feed back into this xD.


This free version 1.01a of the game will remain available for free at least while the Jam judges decide on the results. After that, we'll apply to the Unbound program to make a more robust, diverse and complete experience. Here's a backlog with all ideas for the game that were left out of the jam's scope:

UNBOUND PROJECT BACKLOG:

> SoundFX

> Better enemy AI with NavMesh pathfinding

> Grab action

> Auto attack feature

> Critical Hits

> Equipment System

> Inventory HUD

> Loot itens from enemies

> Armor

> Guns & Bullets

> Melee

> More Clans & Disciplines

> Stealth System

> Diablerie System

> Frenzy System

> Custom Hotkeys

> Final Death Mode

> Story Driven Campaign(s)

Files

VF-RtW.v1.01.zip 44 MB
Dec 02, 2022

Get Vampire Frenzy: Riding the Wave

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